Event Horizon – Digital Wor(l)ds – Video Gaming and SFF
Join Ruth EJ Booth and Russell Jones as they explore sci-fi in video gaming, with live videogame-inspired poetry, prose, music and talks from videogames researchers and industry professionals.
Music: Theremin Hero
Poetry: Stephen Sexton
Prose: Corey Brotherson
Academic chat: Gabriel Elvery (University of Glasgow) and Charly Harbord (Abertay University)
Games design talk: Graeme McKellan, No Code (Observation, Stories Untold)
Hosted by Ruth EJ Booth and Russell Jones
Chiptune musician, thereminist, and Britain’s Got Talent semi-finalist; Theremin Hero, performs using the nostalgic sounds of the NES and GameBoy, with the addition of live performance instruments such as a theremin, laser harp, and keytars made from retro video game hardware.
Stephen Sexton’s book, If All the World and Love Were Young won the Forward Prize for Best First Collection in 2019. He is the 2020 recipient of the E.M. Forster Award from the American Academy of Arts and Letters and the winner of the National Poetry Competition in 2016.
Corey Brotherson is an award-winning writer and editor who has worked in the videogames industry since 2001. He is currently a narrative designer for Silver Rain Games and the world’s first Windrush video game, Windrush Tales, and has also scribed over a dozen stories in the comic book industry.
Gabe Elvery is an LKAS PhD researcher at the University of Glasgow who is defining the Digital Fantastic in video games. They are Vice Editor of Press Start Journal, and member of both the University of Glasgow’s Games and Gaming Lab and The Centre for Fantasy and the Fantastic.
Charly Harbord works at Abertay University as well as doing a PhD on RPGs to enhance second language acquisition. She wrote a chapter in ‘Digital Games and Language Learning’ and is an Applied Game Designer in Residence for Women in Games. Charly co-founded ‘The Kilted Otter Initiative’ and translates game scripts/elements into Chinese and English.
Graeme McKellan is the Lead Game Designer at No Code, a Glasgow based games development studio. Previous games include Observation (2019) and Stories Untold (2017). He was formerly a physics high school teacher before making the jump to games development.
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